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Disciples: Sacred Lands | |
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Developer(s) | Strategy First |
Publisher(s) | GT Interactive Software |
Designer(s) | Danny Bélanger |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).
Disciples also adds a few twists with things like the concept of owning land instead of just resources and towns. It should be noted that unlike HOMM, the heroes are the ones that do the fighting in Disciples. In fact, they do the vast majority of it. Aug 07, 2014 Disciples Sacred Lands GOLD 624 MB. It is the dawn of a new age. The most momentous of wars has begun in the heart of the Sacred Lands. Four factions – the Empire, the Mountain Clans, the Undead Hordes and the Legions of the Damned – stand ready for battle as they fight for the survival and dominance over their war-torn world, and the gods they have long believed in. The Sacred Lands. Four races - the Empire, the Mountain Clans, the Undead Hordes and the Legions of the Damned - stand ready for battle as they fight for the survival and dominance of their war-torn world, and the gods they have long believed in. The Mighty Lords watch silently as their Disciples prepare for the daunting tasks ahead.
- 2Reception
Gameplay[edit]
Gameplay consisted of three major components: The Capital City, where the player recruited units, constructed buildings, and researched spells, The Adventure Map, where the player led Heroes and their parties to explore the land, and the Battle Screen, where battles were fought whenever hostile parties met on the adventure map.
The game has many similarities between Heroes of Might And Magic series; like having a leader, creature slots, city improvements, adventure map with resources and hostile creatures along with the turn-based gameplay.
Key characteristics of Disciples:
- Small squads with Experience: As opposed to the rival Heroes of Might and Magic franchise, armies in Disciples were not composed of 'stacks' but of small groups of individual units which could only be recruited at the lowest level and would upgrade as they gained experience.
- Fixed battle positions: The battles were not fought on a 'map' where units could move about. They had specific stations, but their representation on a plane was purely symbolic, and they could attack any enemy targets (although there were restrictions about ranks and melee attacks), similar to the battle system in tactical RPGs.
- Distinctive Art style: The graphics and art in Disciples, both computer and hand-drawn, have always had a very distinctive style to them, with very dark browns and sombre colours, baroque details, and skewed proportions. The overall atmosphere of the game is greatly enhanced by the characteristic graphics.
Microsoft spider solitaire download free. Disciples: Sacred Lands has a sequel with similar gameplay elements, Disciples II: Dark Prophecy.
Reception[edit]
Sales[edit]
According to Strategy First, Disciples 'didn't get great distribution' in its initial run.[2] The editors of GameSpot presented it with their 1999 'Best Game No One Played' award.[3]
Critical reviews[edit]
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The game received 'favorable' reviews according to the review aggregation website GameRankings.[4]
Disciples Sacred Lands
References[edit]
- ^ abWard, Trent C. (October 18, 1999). 'Disciples: Sacred Lands'. IGN. Retrieved July 22, 2017.
- ^https://web.archive.org/web/20041214224410/http://archive.gamespy.com/gamespin/june01/gamespin14/
- ^Staff. 'The Best & Worst of 1999'. GameSpot. Archived from the original on August 17, 2000. Retrieved July 26, 2019.
- ^ ab'Disciples: Sacred Lands for PC'. GameRankings. Retrieved July 22, 2017.
- ^Green, Jeff (December 1999). 'Disciples: Sacred Lands'(PDF). Computer Gaming World. No. 185. p. 158. Retrieved July 22, 2017.
- ^Brenesal, Barry (October 7, 1999). 'Disciples: Sacred Lands Review for PC on GamePro.com'. GamePro. Archived from the original on June 24, 2004. Retrieved July 22, 2017.
- ^Park, Andrew (September 28, 1999). 'Disciples: Sacred Lands Review'. GameSpot. Retrieved July 22, 2017.
- ^Lupos (September 19, 1999). 'Disciples: Sacred Lands Review'. GameZone. Archived from the original on January 14, 2004. Retrieved July 22, 2017.
- ^Trotter, William R. (December 1999). 'Disciples [Sacred Lands]'. PC Gamer. Archived from the original on March 15, 2006. Retrieved July 22, 2017.
External links[edit]
- Disciples: Sacred Lands at MobyGames
Disciples Sacred Lands Download
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